Refunct World Record
What is?is a subreddit for the speedrunning community.Speedrunning is a play-through of a video game performed with the intent of completing a goal as fast as possible.Click below to search by flairClick below to filter out flairUpcoming Marathons, April 10-21, April 17-19, April 17-19, April 17-19, April 19-26An archive of marathon VOD threads can be found.If you know of an upcoming marathon, please! Resources for Newcomersfrom and ZE3ZNeed an explanation on anything speedrun?Looking for a specific community discord? Speedrunning Sites & News, the largest general speedrunning discord channelfor finding speedrun streamsfor all Tool Assisted Runsfor glitching help and tutorials.
Refunct 100% in 4:33.81 WR on 11/20/17, Outdated - Duration: 4:49. The Piano Enthusiast 792 views.
Speedrunning ToolsLive streaming software.Free live streaming software.One of the best timers around.useful timeruseful timer (Mac compatible!)timer for AndroidIRC client to be used with speedrunsliveMac IRC client to be used with speedrunsliveTwitch emotes are enabled in comments!Use (/EmoteName), eg (/FrankerZ).
When most of us play games, we’re probably taking our time enjoying the scenery. Many successful titles use a “show, don’t tell” approach to world-building and detailed level design, and someone who breaks speed limits flying through a game is likely to miss that.However, taking a leisurely stroll through a game is only one of many ways to enjoy a game, and that’s where speedrunning comes in. As you would expect, speedrunning means getting to the end of the game as fast as possible. That’s where you get runs like, in which a Half-Life player exploited errors in the engine to skip large chunks of the game.Many of the popular speedrunning titles are older games. It’s easy to see why favorites like the first-person shooter classics and or memorable console franchises like the became well-loved for this type of gameplay: there’s a nostalgia aspect to them.
In the case of the former category, many shooters of that era showed the player an in-game timer, almost like an encouragement. 18 seconds is about as low as I can go in “Hangar.” (Source: The Ultimate Doom; id Software, 1995)But there is more to the speedrunning community than just shaving off extra seconds. A visit to the list of games tracked on Speedrun.com shows quite a few indie titles.
Out of all the games on the site, Celeste is second-most popular, with 110 active players. There’s also, and so on. Aside from this year’s remake, and some Nintendo titles — most of the company’s major releases are there — most of the recent games from large studios are absent.When it comes to indie games, speedrunning can be an integral part of a small studio’s marketing plan.“I’m not sure if catering is the right word, but it’s certainly like they’ve realized how popular speedrunning is,” said, referring to the developers of. He currently holds one of the highest records for his and was bested only a few days ago by the German runner, who shaved off 16 seconds. The “Any%” is a competitive category of speedrunning, meaning the player is only concerned with completing game-winning requirements.TGH sees indie titles as being popular among speedrunners because indie developers often see speedrunners as a niche but enthusiastic market to cater to, perfect for a business strategy based on that very concept.“Honestly, you could make any game perfectly speedrunnable by just putting a good in-game timer in your game,” TGH said. “With Celeste, you can choose to display either no time, your chapter time or the full game time. And, in my opinion, they’re all pretty well implemented for speedrunning.” Source: Celeste Press Kit, Matt Makes Games, Inc., 2018.
Source: Celeste Press Kit, Matt Makes Games, Inc., 2018TGH discovered speedrunning in an unexpected way. He was briefly a professional golfer, but found the lifestyle of professional golf was not what he had expected, and went searching for something else to scratch that competitive itch. He is now part of, and travels to charitable speedrunning competitions across the globe, like the where he ran Celeste and A Link to the Past at their summer 2019 event in Sweden; ESA Summer 2019 raised over $80,000 for the, according to the ESA website’s.“When I did pick up speedrunning, I noticedthere are a lot of similarities between the two activities,” TGH explained. “In golf, I had a pretty strict training regimen. I just sort of carried that over to my practice, and was able to achieve similar results like that.”Celeste’s connection to speedrunning runs deeper than just a simple chase for profits, however. TGH said both and, the developers of Celeste, are huge fans of speedrunning.
He thinks this might be why all the speedrunning tricks he and other fans of the game have found are movement-based, as opposed to tricking the game by exploiting glitches, like inOCircles, on the other hand, has dedicated his speedrunning work mostly to classic games like Duke Nukem 3D, holding first place for and Star Wars Jedi Knight: Dark Forces II, where he also holds first place at. He also has a soft spot for Katana Zero, and his practicing has paid off with him currently holding the world record for running the action platform in.gained an interest in speedrunning by watching and play their respective games, Super Mario 64 and Ocarina of Time. Once he started his own Any% Ocarina of Time runs, he was hooked. He started playing Katana Zero after seeing ads for it during an earlier this year. Katana Zero’s developer, saw the writing on the wall and unveiled a Speedrun Mode as part of the game’s.
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It was a good call, especially since Katana Zero is a little on the short side, clocking in at about seven total hours of content, which much of that time consumed by cutscenes. Among, Speedrun Mode allows the player to skip the cutscenes.However, even though the developers are intentionally building these games with speedrunning in mind, that does not mean all of the runners are missing out on content. OCircles said that he always plays a game normally first, as Speedrun Mode actually requires beating the game in order to be unlocked. TGH said he only plays each game casually once.“It’s really hard for any game to play it as a speed run, and then go back. Once you commit to speedrunning, then it’s almost impossible to go back.
Backyard monsters android. It doesn’t feel good.”With indie games like becoming a big hit in the esports scene, it’s no wonder other indie games are following esports-adjacent competitions like speedrunning. For Celeste and Katana Zero in particular, it seems to be working.